Kaza Orok
Summary
Kaza Orok, also known as Orchome, is the chain of islands that make up the northernmost part of the Rim. While it does have a human population, far more numerous are its humanoids: goblins, hobgoblins, first orcs, orcs, bugbears, twisted dwarves, duergar, twisted elves, gnolls, trolls, kobolds, merfolk, lycanthropes, and giants.
In spite of many attempts to conquer it for its rich supply of gold and manatite, Kaza Orok has remained independent since the Cataclysm.
Society
Because it has been in a near-constant state of war for the last 600 years, Kaza Orok is a very militant society. Empress Utikka, First of Her Name ruthlessly enforces a draft that requires all citizens to serve when they reach the age of maturity.
Politics
Kaza Orok is made up of multiple nations, each run by a High King or Queen served by low kings and queens. Many have a well-developed aristocracy. All serve at the tolerance of the Empress.
Economics
Kaza Orok is a wealthy nation, having traded well on its bountiful gold and other natural resources. Until recently, anyone who wanted to trade with Orchome had to come to them because its traders were often considered animals, suitable only for butchering. In recent times, the largely-human Utkin family has gained a special exemption from the draft to run Kaza Orok's trading fleet and merchant marines.
Religion
Kara Orok has a number of religions, differing from country to country.
* Temple of Tikkala, Bathed in Blood * Cult of Empress Utikka, First of Her Name * Church of Saint Amala, the Betrayed * Church of Xi of the Gentle Death