Difference between revisions of "Game setting"
From The Thalassan Sphere
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* [[Campaign:The Iron Road|The Iron Road]], set on [[Hagiv]] | * [[Campaign:The Iron Road|The Iron Road]], set on [[Hagiv]] | ||
+ | * [[Campaign:Year Zero|Year Zero]], set on southern [[Elderic]] | ||
* [[Campaign:Anover and Avari|Anover and Avari]], set on [[Anover and Avari]] | * [[Campaign:Anover and Avari|Anover and Avari]], set on [[Anover and Avari]] | ||
* [[Campaign:The Weirding Frontier|The Weirding Frontier]], set on [[Shiya]] | * [[Campaign:The Weirding Frontier|The Weirding Frontier]], set on [[Shiya]] |
Latest revision as of 18:56, 26 May 2016
Overview
The Thalassan Sphere was initially created as the setting for the game Dungeons & Dragons and is still used for that purpose. Unless otherwise noted, mechanics and statistics are made using the D&D 3.5 rule set with extensive house rules.
There are currently three campaigns under development:
- The Iron Road, set on Hagiv
- Year Zero, set on southern Elderic
- Anover and Avari, set on Anover and Avari
- The Weirding Frontier, set on Shiya
Class Guides
While each campaign will have its own rules about allowed classes and options, here are some general resources for classes that exist in the Thalassan Sphere.